Driven 3D Designer/3D Artist looking for opportunities to create 3D assets for projects.
• Experienced working with brands such as Disney, Pixar, Marvel, DC Comics, Lucus, Warner Brothers, Pokemon, Sanrio, Viacom, MGM, Universal, RealSimple, Whimsy, Avalanche, etc.
• Experienced with creating 3D models, Textures/Materials and renders using Maya, ZBrush, 3DS Max, Adobe Creative Suite, Corona Renderer and Keyshot.
• Designed products varying from pet, auto, home, etc., working on multiple projects at a time.
• Created Concept Art, Modeled, Rigged, and Hand painted textures for 3d assets used in 2 unannounced commercial games using Maya, ZBrush, Adobe Photoshop.
• Illustrating stylized characters and illustrations for both domestic and international clients using Paint
Tool Sai.
• Designed and Illustrated live2D model to be used as an online persona for my client's Live Streams.
• Illustrated a large series of illustration sets for an unnamed shipped commercial game.
• Animating custom 2D animations for for clients using Clip Studio Paint, Live 2D Cubism, and Adobe
Aftereffects.
• Modeled, Sculpted and Rendered 3d assets of products for visualization varying from home, pet,
auto, etc. using Maya, ZBrush, Adobe Photoshop, and KeyShot.
• Created specs of products using Adobe Illustrator.
• Collaborated with art director to design and concept a series of new pet accessory and toy products to
be manufactured.
• Worked on a series of auto light projects along side a team of art director and package designers
remotely and in office.
• Creating concept art of various insect creatures for an unannounced shipped game.
• Modeled and Hand Painted Textures of enemy creatures using Maya and Adobe Photosho
• Creating concept art of characters for an unannounced shipped game.
• Modeled and Rigged characters to be implemented into Unreal Engine using Maya.